Which I think is close to the device you use? Nexus 5X API 23 Android 6.0 usinng Google APIs armeabi-v7a So many issues trying to even get stuff running.Įventually I got the following emulator running : So then I tried to reproduce the error in eclipse using a emulator. I had so many different errors, seemingly caused by dependency issues, I just couldnt get it to work. I’ve been trying for the past 5 hours to fix the bug winspeednl reported with no luck.įirst I found this person that said I should use Android Studio (I currently use eclipse) to fix the error.īut after spending 2 or 3 hours trying to get the project working in Android Studio I gave up. It seems it has trouble with the pathfinding. I have updated to the latest version but it still fails to run.Īfter debugging my phone I got this StackTrace.Īt (Native Method)Īt (Instrumentation.java:1067)Īt (ActivityThread.java:2317)Īt (ActivityThread.java:2476)Īt .-wrap11(ActivityThread.java)Īt $H.handleMessage(ActivityThread.java:1344)Īt android.os.Handler.dispatchMessage(Handler.java:102)Īt android.os.Looper.loop(Looper.java:148)Īt (ActivityThread.java:5417)Īt .invoke(Native Method)Īt .ZygoteInit$n(ZygoteInit.java:726)Īt .ZygoteInit.main(ZygoteInit.java:616)Ĭaused by: .GdxRuntimeException: Couldn't load shared library 'gdx' for target: Linux, 32-bitĪt .SharedLibraryLoader.load(SharedLibraryLoader.java:104)Īt .GdxNativesLoader.load(GdxNativesLoader.java:34)Īt .android.AndroidApplication.(AndroidApplication.java:61)Ĭaused by: : dlopen failed: "/data/app/-2/lib/arm/x86/libgdx.so" has unexpected e_machine: 40Īt (Runtime.java:372)Īt (System.java:1076)Īt .SharedLibraryLoader.load(SharedLibraryLoader.java:100)Īfter reading this StackTrace I could see you made some progress but still fails to load the gameĪfter playing the Desktop version (which I like) It crashed.Įxception in thread "LWJGL Application" .pathfinding.PathfindingException: Pathfinding Exception!Īt .(Pathfinder.java:21)Īt .(Pathfinder.java:94)Īt .SurvivalLevel.canBuildWallAt(SurvivalLevel.java:354)Īt .UserController$1.canBuildWallAt(UserController.java:82)Īt .Shop$1.tryBuildAt(Shop.java:183)Īt .TryWallBuild.update(TryWallBuild.java:32)Īt .Shop.updatePendingWalls(Shop.java:104)Īt .UserController.updateWith(UserController.java:129)Īt .SurvivalLevel.updateLevelWith(SurvivalLevel.java:114)Īt .LevelState.updateApplication(LevelState.java:82)Īt .Application$2.update(Application.java:127)Īt .GameLoop.tick(GameLoop.java:50)Īt .Application.render(Application.java:158)Īt .render(Game.java:147)Īt .(LwjglApplication.java:207)Īt .lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
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